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Programming Role Playing Games with DirectX, Second Edition (Game Development Series)

No game draws a player into its world in quite the same way as a role-playing game does. In role-playing games, players break through the barrier that exists between their actions and the fantastic world that they?re navigating through and instead become an inhabitant of that world. Get ready to put your creative ideas in motion and try your hand at creating your own role-playing game! "Programming Role Playing Games with DirectX, 2nd Edition" will show you how to do it as you create cool graphics and combat engines, handle players in your game, use scripts and items, and make your game multiplayer-capable. This book breaks a role-playing game down into its essential components, examining the details of each and showing you how to use them in your game project. Learn how to draw with DirectX Graphics, play audio with DirectX Audio, network with DirectPlay,and process input with DirectInput. By the time you finish, you?ll possess the skills you need to create a complete role-playing game.  more

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$31.49 at Amazon
  • From: Amazon
  • Posted: Dec-13-2008

Not what it claims to be

I wanted to give this book just 1-star, but I went with 2 on the basis of the facts that a) it is most likely a good source of information for more experienced programmers, and b) I didn't get far enough into the book to rate it in its entirety.First off, as others have mentioned, "beginning to...

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  • From: Amazon
  • Posted: Dec-02-2008

NOT FOR BEGINNERS AND INTERMEDIATE PROGRAMMERS

First, I still want to take this opportunity to thank the author for his effort in writing the book. Nevertheless, the author should have been more careful to rate this book in terms of the complexity of the materials presented in the book. I must serious warn all those DirectX programming...

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  • From: Amazon
  • Posted: Aug-28-2008

I hope there will be the 3rd edition

Well, I think that this book is full of compromises today. There are great algorithms explained, and it will really help you to write your own RPG game, but the DirectX part isn't actual today. The problem is, that this book explains writing DirectX games under DirectX 9.0, but this isn't very...

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  • From: Amazon
  • Posted: Sep-17-2007

Solid intro.

Jim Adams, Programming Role Playing Games with DirectX, 2/E (Prima, 2004)It's hard to review programming books sometimes. After all, they're really the kind of thing that already has a target audience; it's either going to be applicable to you or it's not. From there, it's not much more than...

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  • From: Amazon
  • Posted: Sep-08-2007

This is for you Jim

This is a for you Jim Adams. You gave so much to us with this book now I'd like to give back. Here are the ingredients to the best lasagna you'll ever taste in your entire life:* 1 pound sweet Italian sausage* 3/4 pound lean ground beef* 1/2 cup minced onion* 2 cloves garlic, crushed* 1 (28...

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  • From: Amazon
  • Posted: Oct-16-2006

Looking forward to seeing improved 3rd edition

I have read most of the book and I am critical of it.First, I would propose top-down approach to explaining RPGs instead of bottom-up used in the book. Starting from the high-level overview of the game and elaborating on each component in subsequent chapters will excite the reader. The low-level...

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  • From: Amazon
  • Posted: Sep-14-2006

A Great Book for Learning to Program Games

I bought the first edition of this book years ago when I was at a low point in my programming career. I hated my job and needed to change my life. I'd always wanted to program games and so I decided to learn how. I found this book after a bit of searching and getting some recommendations. I...

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  • From: Amazon
  • Posted: Apr-25-2006

Want information? Look elsewhere.

While this book does give some useful information and tips, I found that most of the code in the game library is uncommented and the functions and connections between the classes is not clearly documented anywhere (an appendex section with the classes in the library and the relations to the other...

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  • From: Amazon
  • Posted: Feb-21-2006

Extremely Confusing!

I worked through "Beginning C++ Game Programming" by Michael Dawson and that book was fantastic. However, this book is very vague, and not very helful at all. Unless you already know DirectX very well, don't bother with this book. It's extremely confusing and doesn't explain anything, it just...

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  • From: Amazon
  • Posted: Jan-16-2006

This book is not good for learning.... anything.

I recently bought this book expecting that it would actually teach you how to code and make something happen, but that was not the case. All this book does is explain parts of directX and then shows you snippets of code that goes along with the explenations. It does come with a CD that has all...

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